I'm Papabos, a game programmer with various years of experience both on Roblox and on AAA games. I am capable of delivering efficient and well-written code for you.
I'm proficient with Roblox frameworks such as Knit and Fusion and
in handling secure server-client
communication, datastores and game design.
I also know cooperative workflow tools and version control software like Rojo, Git
or P4.
This is a non-exhaustive list of projects I've worked on, both personal and commercial.